GLtron
Four lightcycles, one grid, and a trail that kills you as surely as the wall.
▶ Play GLtron free, in your browser, nothing to install
GLtron (Andreas Umbach, version 0.70final) is a 3D lightcycle game: you race across a square grid, turn at right angles and try to cut off the other cycles while their trails fill the arena.
The original's single-player game against three computer opponents and its local split-screen games for two or four players are here, with the classic arena, the Dumb/Normal/Strong/MCP bot levels, boosters, wall acceleration and the original score/round rules.
The models, textures, sounds and menus are the original's; the renderer is three.js, the soundtrack is the original Impulse Tracker module rendered to OGG, and the four seats can be human or computer as in the original's Play Settings.
Screenshots




Controls
| A / S | Player 1 turn left / right (D boosts, Q/W glance) |
| J / K | Player 2 turn left / right (L boosts, U/I glance) |
| Left / Right arrows | Player 3 turn left / right (Down boosts, Delete/End glance) |
| Keypad 4 / 6 | Player 4 turn left / right (5 boosts, 7/9 glance) |
| Space | Pause; any key resumes |
| Esc | Back to the menu (or the website from the menu) |
| F1–F4 / F10 | Viewports / camera |
| Arrow keys, Enter | Menus |
The original
GLtron (2003) by Andreas Umbach; Linux/Windows (C, OpenGL, SDL). This port follows 0.70final, the same rules, levels, graphics and sounds, running natively in the browser. License: GPL-2.0-or-later (Licenses & source). Players: 1-4.
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